Project | 01
Shop Kikikamanu: Customize your own outfit
To improve ease of use, I created a customization section where a user can request a specific design, selecting a specific color, entering body measurements and check out.
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Heuristic evaluation: I used Nielsen’s principles, one on one interviews and creative solutions.
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Usability Research: 2 sessions of user interviews with 5 participants.
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Prototype: Resulted is an improved overall design and a provisioned customization feature.
The website had a non functioning button for customers to pay and order customization. | Prototyped solution for customizing outfit |
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Project | 02
Experimental research on the effects of Virtual Reality and Classical Music on test
Experimental research on the effects of Virtual Reality and Classical Music on test performance using Oculus VR and Quizlet. |
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Hypothesis: Does studying in VR accompanied by music aid recall and improve (test performance)?
Method:
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Between subjects design, post-test, 4 variable groups 2X2 univariate
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Independent: Randomly assigned into 4 groups Study flashcards created in Quizlet
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½ With VR and without VR
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PC With music and without music
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Classical musical, 15-minute timer
Participants:25 participants from CSU San Jose students 13 female and 12 male age 19 - 34. (M=23.4)
Apparatus: Oculus Rift with controllers, 40 Flashcards designed on Quizlet overlaid on a virtual desktop
Results: There were improved high test scores in VR than the control group proved higher and music versus the control group but showed no statistical significance.
Design thinking challenge: Next Step Social Impact
Project | 03
Design thinking solution to enable young college students find socially impactful and secure careers |
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How do we improve diversity in the Bay area's social impact sector?
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We conducted empathy-based Research
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Defined the problem statement
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Created a prototype and iterated on the prototype
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Tested and iterated to create the mockups
Solution
Course: Provide awareness in different social impact sectors
Web and mobile wireframe: Provides online access to the course and helps users find companies with social engagement and good career benefits.
Project | 04
Ding Dong Ditch Game Design
Ding Dong Ditch is a 2D scroller game created with Unity, Lucid chart for characters and C# using visual studio.
My role in this game was visual designer and animator. This was my introduction to game design my colleague Chanel wrote all the code and we tested and iterated together in 2 weeks.